Elite: Dangerous Beta 2 announced

edited September 2014 in Games
I'm guessing y'all have seen today's newsletter. Can't download the client yet, but oh my...

Elite: Dangerous Beta 2 is a major gameplay upgrade to the Beta:



  • Combat ratings from ‘Harmless’ all the way up to ‘Elite’.
  • Reputations per system and galaxy-wide that influence attitudes and prices offered to you.
  • Ability to discover and explore and scan new systems and sell the data on them.
  • Detailed system maps.
  • Around 500 additional star systems to explore.
  • Lakon Asp Explorer ships added.
  • Much
    greater variety of upgradable Life Support modules, Engines,
    Hyperdrives, Power Distributors, Sensors, Shield Generators and Cargo
    Racks for all ships.
  • Ships are subject to gradual ‘wear and tear’.
  • New weapons including mines and a new non-lethal missile-deployed cargo hatch disruptor for piracy.
  • Outposts (small, exposed ‘roadside café’ stations in remote locations)
  • Occelus starports, a version of which can move around for early civilization of new systems and space tourism.
  • Visibility of other ships in supercruise, and track others through supercruise and hyperspace.
  • Newsfeeds about events from the rest of the galaxy and player activity in your local system.
  • All backers names (from the appropriate crowd-funding reward tiers) have been added to the NPC naming database.

It
also includes a host of other improvements and optimizations including
additional rock, ice and metal planetary ring types, a lot more music
and some optional ‘simulator’ tutorials.

SLI/Crossfire support allows play in 4K ultra-high definition (with appropriate hardware).

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